HDR Image-Based Lighting in Blender | UDEMY


 

what you'll learn:

  • How to crush the image-based lighting workflow in Blender.
  • The real benefits of using High Dynamic Range images for illuminating your 3D scenes.
  • How to capture the full 360° high dynamic range panorama inside Blender
  • Knowing the light qualities and how to analyze them to create eye-popping 3D art


Requirements

  • Blender 2.78 or above.
  • A basic level understanding of Blender.


Description

In this course Gleb Alexandrov from Creative Shrimp shows how Image-based lighting is an opportunity to achieve astounding realism.


If you've just started tinkering with HDR image-based lighting in Blender,

it may seem daunting. So hard to control the direction of light (Gimme

the rim light, you, Blender!). Even harder to avoid a blown-out

background.


On top of that, there seems to be so many things to wrap your head around: High Dynamic Range, 32-bit textures, Tone Mapping...


But actually, this workflow is MUCH easier than you might have thought. I promise.


After watching this step-by-step guide, you'll get the super powers to crush the image-based lighting in Blender.


All the project files are included, so you can follow along with video tutorials


Moreover, Greg Zaal has kindly offered us a couple of amazing 2k HDRI environments from the HDRI Haven website.


Who this course is for:

  • Anyone wanting to master Image-based lighting in Blender and achieve astounding realism
  • Anyone seeking to understand High Dynamic Range, 32-bit textures, Tone Mapping etc.



ENROLL NOW

Post a Comment

Previous Post Next Post